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Are volume randomization and Volume both active when playing back events or is only Volume Randomization used if Randomization is selected? Also what are the chances that we could get yet another volume control on the individual wave iterations within a sound definition to tweak their volume levels in relation to one another?

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Also, does it even matter which random attenuation value is Min and which one is Max? I notice no difference between using the min as min and max as max as opposed to using the min as max and max as min.

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