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Callbacks to a DSP unit are supposed to stop when the sample finishes playing, right? I’m playing a sample, and the callbacks keep happening for a while (a few seonds), even after the sample has stopped playing. Anyone have any ideas what’s wrong?

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Callbacks to DSPs never stop!
They stop only when you unload the soundsystem. However they may be disabled while the soundsystem is working (see FSOUND_DSP_SetActive)

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