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If not…what is the best audio format to use for cross platt compatability

thanks,

Robt.

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[quote="brett":ohcu1g39]we will support all formats (except wma :) ), but for realtime compressed samples, we will be supporting adpcm, mp2 and mp3.
mp2 will be the favoured sample format due to the legal issues revolving around mp3, but with a game license from thompson ($2500) we can allow it.[/quote:ohcu1g39]

I was checking the PS3 version lately, and I’m not sure whether it supports MP2. What are the plans for it?

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