[quote="brett":ohcu1g39]we will support all formats (except wma ), but for realtime compressed samples, we will be supporting adpcm, mp2 and mp3.
mp2 will be the favoured sample format due to the legal issues revolving around mp3, but with a game license from thompson ($2500) we can allow it.[/quote:ohcu1g39]
I was checking the PS3 version lately, and I’m not sure whether it supports MP2. What are the plans for it?
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