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Hi all, first sorry for my bad english.

We try to develop an app which will analyze a sound in real time.
So i have a little question, i looked on the record example, really interesting, but i need to record a sound and give a part of 1ms of it to another part of the app for analizing.
So i just need to know, where the data read from the record device is store before going to wav file ?

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i take a look on recordtodisk example
it seems to be what i’m looking for …
So the sound is store into the
[code:1chwi0yc]FMOD::Sound *sound[/code:1chwi0yc]
Is that true ?

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I see in this doc of system->recordstart() that the second argument allow to overwritte the data once every loop, i would like to know if it is possible to configure the size of the loop ? maybe with System::setStreamBufferSize
?

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yes you created a sample to be recorded to and you specified the size when you created it.

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