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I am curious why this previous code that was working is no longer working..

[code:2gs6gsx2]
soundHandle->getMode(&currMode);

if(currMode & FMOD_3D)

[/code:2gs6gsx2]

This worked fine previously or seemed to be. I verified that FMOD_3D doesn’t get set within the sound flags.

edit: checked to make sure it wasn’t a Hardware versus Software driver and still wasn’t working right

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I did a bit more testing and can’t really figure out why the if statement is returning True, although FMOD_3D is never set.

I did notice that FMOD_LOWMEM and FMOD_3D_CUSTOMROLLOFF are using the same bitmask. Not sure if this will cause any issues for anything else though

Edit: okay, removing the FMOD_LOWMEM flag addition to my sounds flags makes it work properly. So either I am missing something or theres an issue somewhere.

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