0
0

Hi Brett

the 4.03.08 version have problems, crash with wav, xm and midi files, i don’t have the esact error beacause i don’t receive error from System::CreateSound used, probably an internal errors, but the programas crash when call this function with the files posted

bye

  • You must to post comments
0
0

Such a meaningless message from an Elite poster… When Windows crashes it shows you a message pointing to a code offset, register status and so on. It also tells the reason like a typical access violation, a divide by zero, etc. Same thing in linux (core dump).

  • You must to post comments
0
0

OK

these are the parameters settings:

FMOD_SOUND *song;
FMOD_RESULT res = 0;

mode = FMOD_2D | FMOD_SOFTWARE | FMOD_ACCURATETIME;
mode |= (loop) ? (FMOD_LOOP_NORMAL) : (FMOD_LOOP_OFF);

res = FMOD_System_CreateSound(snd_system, fname, mode, 0, &song);
{
FILE *fd;
fdbg = fopen("CreateSound – SONG.txt", "w");
fprintf(fd, "Error : %d\n", res);
fprintf(fd, "Message: %s\n", FMOD_ErrorString(res));
fclose(fd);
}

if(res != FMOD_OK) {
RuntimeError(167); // The digital module can’t be loaded.
return -1;
}

when loading at example .XM files or .MID file or .WAV files, the program crash, the TXT is not created and is impossible retrieves the "res" value

bye

  • You must to post comments
0
0

OK

these are the parameters settings:

FMOD_SOUND *song;
FMOD_RESULT res = 0;

mode = FMOD_2D | FMOD_SOFTWARE | FMOD_ACCURATETIME;
mode |= (loop) ? (FMOD_LOOP_NORMAL) : (FMOD_LOOP_OFF);

res = FMOD_System_CreateSound(snd_system, fname, mode, 0, &song);
{
FILE *fd;
fdbg = fopen("CreateSound – SONG.txt", "w");
fprintf(fd, "Error : %d\n", res);
fprintf(fd, "Message: %s\n", FMOD_ErrorString(res));
fclose(fd);
}

if(res != FMOD_OK) {
RuntimeError(167); // The digital module can’t be loaded.
return -1;
}

when loading at example .XM files or .MID file or .WAV files, the program crash, the TXT is not created and is impossible retrieves the "res" value

bye

  • You must to post comments
0
0

OK

work all fine on the new 4.03.09 😉

bye

  • You must to post comments
Showing 4 results
Your Answer

Please first to submit.