With the latest version, I am getting a crash with stopping a certain ChannelGroup that I didn’t previously.
That is the creation of it..
// stop the music!
That is how I stop it and it worked previously. I thought it was related to a group, but I can do overrideVolume on the ChannelGroup and it works fine, so I know the group is valid at the time.
Any help would be appreciated
- byteasc asked 10 years ago
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