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I have successfully connected to the game and can sort of change values correctly. I however have a rather annoying problem.

If I change the volume of an event while it is playing the value changes. However when I trigger the same event moments later it does not use the volume set but goes back to the value set before I started tweaking.

This makes it entirely impossible to tweak short sounds that are played in masse (say 20 entities worth of footsteps).

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This seems to only happen on Xenon. PC seems to work as expected.

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This has been fixed for the next release. Sorry for the delay.

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sweet

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