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I have got about 500ms delay when starting a stream so I drop some frames, and it doesnt look to good. It woorks fine if I start it from another thread, but in my first thread I’m still starting others sounds and setting playback frequency and so on. So my question is how threadsafe is it to start /load streams and sounds and to set various playback variables

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Ok, but is there anything one can to to get rid of the delay tha occurs when starting to play a stream?

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Oh my mistake its not 500, its about 20-50ms delay or something ( one or two frames ). Enough to make a little anoying glitch everytime a stream starts. And I load the stream before the game starts. And its not an audiable delay.

<font size=-1>[ This Message was edited by: mzeo on 2002-04-09 11:20 ]</font>

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