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Hi

In the remarks section of the doc for setSubSoundSentence() is:
"Note! Only streams can be senetenced. Static samples are not stitchable because most hardware api’s don’t have a way to gaplessly play 2 sounds after one another."

It would be real useful to us if static samples could be stitched, when running in software mode. Is this a possibility?

Thanks
Justin

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hi,
This is not likely with our current work load, it would have to come in a later version. Everything is heading towards software only with FMOD Ex anyway. We have just implemented an EAX quality reverb in software which was the main reason people stayed with hardware. Now that reason is gone.

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Hi Brett

No problem, if it can be something for the longer term todo, that’d be great.

Yes I’m looking forwards to using the new reverb, well done. I remember you said you were optimising it before – what kind of performance can we expect? Will we be able to have multiple instances of it for multiple environments?

Thanks
Justin

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yes we havent even optimized it yet and it was using something like less than 1% cpu on a 2ghz pentium for stereo output, and 1.7% i think for 5.1 output which is pretty cool. We can optimize that using SIMD (ie SSE) and probably double that speed at least.
You get the freedom to be able to use multiple reverbs as well and not be locked into EAX slots. It also works on 2d sounds (EAX does not allow this).

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Add me to the list of people wishing that this was possible. Assuming the sample is in software, I imagine this would be pretty easy to implement.

-sam

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