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hi. again i have a problem with fmod 3.75. once in a while an access violation occurs when calling an fmod function. and this seems to occur at random. i have testet a variety of different things within my code and now it seems that this was caused by FSOUND_SetMemorySystem. if i leave everything to fmod everything is fine. i just wanted fmod to use my buffer with:
[code:3sr5k2h3]
FSOUND_SetMemorySystem(MemPool, SizeOfMemPool, 0, 0, 0)
[/code:3sr5k2h3]
is it possible that this is fmods fault? or is it necessarily my mistake? or could it be that one of my music files contains invalid data and somehow corrupts fmods internal memory structures? thanks in advance.

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maybe you could test your app with something like heapagent, boundschecker or rational purify? It can find all sorts of problems with memory usage.

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