Hi, I am new to fmod api. I am making a game base on opengl and c++. I have problem trying to play different sounds in different scenes like playing a.mp3 in main menu and playing b.mp3 in my gameworld.
Can anybody teach me?
- kingdranix asked 12 years ago
- You must login to post comments
What’s the problem? Just pause one sound and resume the other when you switch the scenes. (I have the same thing done in my game)
- FireStorm answered 12 years ago
- You must login to post comments
I had trouble changing the songs because the songs keep looping. I put them in my display functions so that whenever i change the scene, my songs also change. How do I code it so that it will never play when a song is still playing?
- kingdranix answered 12 years ago
- You must login to post comments
Your Answer
Please login first to submit.