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(I’ll probably get slammed for this question)

are ALL of the event parameters adjustable durring game run time.
Our programmer has been able to connect the design tool to our game and volume seems to be the only parameter that works in realtime. He believes that this is all we will get, while I believe (and pray) that the volume spheres (min/max distance) are realtime adjustable.

If they are not…is there any plans to roll that feature on to the design tool?

Any insight would be helpfull.

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Yes pretty much everything is adjustable, but sometimes the sound has to be stopped then started again to hear the change.

If you have any problems with certain things list them here and we’ll check them out.

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Kewl,

thanks for the help. I’m having our programmer implement a restart sound in the debug menu of the game. I’ll let you know hoq it goes.

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