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Currently I’m using XAudio for sound when playing Bink movies on Xbox360. However I don’t have clear vision what is the benefit/drawback of using XAudio with Bink. There isn’t obvious integration of FMOD with Bink. Do you guys have an example how to use FMOD audio with Bink movies … if possible ? … may be this is a question for RADGameTools !?

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If bink uses xaudio, then just let it.

Make sure it doesnt initialize xaudio though, if you initialize fmod first.
You can use System::getOutputHandle if you need it.

I would have to know how bink uses an xaudio buffer. If it is all internal, then cool, it can just coexist with fmod.

This stuff is usually happy with fmod, we’ve had experience on bink vs fmod on other platforms (there is a whole section in fmod 3 docs abotu this) but not on xbox 360 but its pretty safe.

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