I have tried to get the Cutsom rolloff using the distance param to work to no avail. I have renamed the primary parameter to "distance" and set the Min Val to 0 and the Max Val to 50. As a basic test, I had the sound at a low pitch so it would pitch up as I walked away from the object but it sounds like it’s just sitting at 0 the whole time. I also added a volume curve along with this and that does not seem to work either. Am I missing something?
In the Designer Doc it says to look in another section to find out more about the "distance" param but there is nothing relating to it: "See the event editor documentation for more information on how to specify a special ‘distance’ parameter that fmod will automatically set when the game is running."
- krisgiampa asked 11 years ago
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