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On designer 1.4.25, If I take my working project and change platforms, it is necessary to set the audio source directory so the sound definitions will find their waveforms.

However, when I set the audio source directory to the same directory that the PC platform is using, the file paths on the waveforms get an extra ../ added to them, which breaks their path. Therefore, after I have switched to Ps3 and Xbox360 and set their audio source directories, all of the sound definition waveform paths are broken by two degrees of ../

If it didn’t add the ../, the paths should work correctly.

thanks for your support
-jason

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I have verified that if I edit the .fdp in wordpad and remove the extra ../../ from the start of all the filepaths, the project builds correctly on xbox360 and ps3.

cheers
-jason

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Thanks Jason, I’ll get that fixed asap.

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Ok, that’s fixed for our next release. Sorry for the delay.

Cheers,

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Cool, thanks for the support!

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Hi, the new version is out now, give it a try.

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Setting the audio source path on different platforms appears to be working well.

Thanks
-jason

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