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Create a simple looping event, 3d linear attentuation, and place it in your world. While it will attentuate, it will not pan. Change to force software, works fine.

This is with 4.04.24 and 4.04.25. Simple position, no cone, no velocity. SW3D works fine.

Best Regards,
Michael

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Just tested this and it works fine here. Sounds like a driver problem. Use "Force software" if you can.

Cheers,

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