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I’ve got a simple question: Does the Method detect if the playback is paused or stopped (or both?!^^) ?

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push

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isPlaying says whether the channel is playing or stopped – getPaused says whether the channel is paused or unpaused. They are seperate states.

Cheers,

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thX andrew! ๐Ÿ˜‰

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So if a channel is currently paused, will a call to [b:jm7aecnp]isPlaying () [/b:jm7aecnp]say that the playing state is [b:jm7aecnp]true[/b:jm7aecnp], even though the channel is paused?

I need to query all channels to see if they have playing sounds attached to them, regardless of their paused state.

Also, does [b:jm7aecnp]isPlaying () [/b:jm7aecnp]return true for virtual looping sounds that are currently not audible?

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[quote:1iq7fqx7]So if a channel is currently paused, will a call to isPlaying () say that the playing state is true, even though the channel is paused?
[/quote:1iq7fqx7]

Yes.

[quote:1iq7fqx7]Also, does isPlaying () return true for virtual looping sounds that are currently not audible?
[/quote:1iq7fqx7]

Yes.

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Excellent!

Thanks for the quick reply as always, guys. ๐Ÿ˜€

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