I have a dsp connected to the main mix so I should be hearing the effect on everything. However, I only hear it on certain events. Here is the event system call sequence, roughly:
category = FMOD::EventSystem::getCategoryByIndex(-1,..);
channelGrp = category->getChannelGroup();
dsp = FMOD::EventSystem::getSystemObject()->createDSPByType();
Shouldn’t I hear the DPS on EVERYTHING? I only hear it on some events.
- droberts asked 10 years ago
Yes, the event system calls System::update. Some of the sounds in your events are probably playing on hardware channels hence not going through FMOD’s software dsp network. To verify this, set the wave bank property "Force software" to "Yes" – that should force everything through software.
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