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Using the new version with project support I’m finding the following problem.

If I load two banks up (FEV/FSB eg Foodsteps and BulletImpacts) which have the same named events, and play via project->group->getEventByIndex, I find that the second groups events which are named the same (apart from the first entry oddly) play the same events as the 1st group. Eg Footsteps.wood will play if BulletImpact.wood is called. The indexes are not the same, ie wood is index 1 in one bank, and index 4 in the other.

I have a .NET project and example FEV/FSB if needed (would need to email this)

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Ok. If you can send that example stuff to support@fmod.org that would be great.

Thanks,

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Ok i’ve made a fix which i think is correct, its in the upcoming release.

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