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I am using several channel groups which have DSP effects attached to them. If I release all of the DSPs and channel groups and then create a new set of channel groups, FMOD appears to leak memory and the CPU usage goes up until I release the system and start over.

Is this a bug or am I missing something when I try to release the groups? I have checked that the getNumGroups on the main channel group returns zero and I think I am releasing all of the DSPs.

Thanks,
Josh

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Hi Josh,
would you be able to send an example of how to reproduce that to us at support@fmod.org, we aren’t aware of any leaks like this.

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(slaps forehead)

Sorry about that, when I was putting together a simple example, I found a typo in my code.

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ok cool :)

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