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Hello-

I have a scenerio that I’m needing some help on.

I have several radio voice-overs that are playing in an event. I want to have a looping radio static sound layered in there within the Event Editor. How do I shut off the looping sound when the one-shot voice over file has finished playing? Anyway to do this in the designer tool? That would really save me a lot of time and frustration…

Also, out of curiosity, how goes the work on the "Sequential sentence" and "Random sentence" play mode?

Thanks a lot!
-Zack

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At the moment the only way I can think of is that the programmer will have to register an end callback and stop the static themselves. Alternatively you could hard mix the static into the voice overs, or do you want the source clean?

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Yeah, the source needs to be clean. Do you think it would be possible to add a feature in the event editor to end a looping sound when a one-shot completes?

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