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I whipped up a simple audio player using fmod ex and it played mp3’s ok. When I tried to play MOD files, it sounded as though it was missing some channels or instruments. Is there a setting I need to manually adjust from defaults for MOD playback or what?

I used C# on Win2k, but as of last night I been working on the Vista public beta release (5728). I haven’t gotten VS installed yet, but my already compiled program still worked the same as it did on 2k.

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No there are no adjustments to be made. Try the playStream example in the fmod sdk with the same file just to be sure it isnt something else you may have accidently changed.

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