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Hi,

could it be that the built-in attenuation of FMOD, be it logarithmic or other, is not working when I use FMOD_SPEAKERMODE_RAW? I get no hearable volume change when I move FMOD_3D sound sources around in space.
I know that the built-in panning is switched off in this particular speaker mode, which makes perfect sense to me.
However, switching off attenuation or doppler seems not inevitable in this case.
What’s wrong here?

Regards

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