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Does fade in and fade out event’s properties work? It seems that it doesn’t work at all.
I made fades with rpc. Is it right way?

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Just tried it here and it works fine. Note that fadeout doesn’t work with oneshot sound instances that end naturally causing the event to end. If you have an example .fdp that demonstrates your problem I’d be happy to look at it.

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If I set music flag to ‘no’ all ok, but in old object bug still occurs.
I sent bad fdp to support@fmod.org

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