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Hi guys!

I want to ask around for your experiences.

What is the best way to have a sample be played again and again (like a gun in a shooter) without the first played sound is stopped.

let me show you, what I mean
time->
–<baaang|>———–
—–<baaa|ng>——–
——–<ba|aang>—–
———–<|baaang>–

so at this moment | I have 4 times the same sample playing. How can I do this? Do I need to know before and load a sample to lets say 5 channels and play them around? Or can I trigger a playback on only one channel in a way, that the next play wont stop the previous one?

Thanks for any comments

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