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I am new to Fmod, so this might be a silly question but i created a game and composed a little midi music for it and it runs perfect on my computer, but on a few of my friends computers there is no drum track
in Visual Studio 2005 C++
the code i used is:

FMUSIC_MODULE *mod = NULL;
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FSOUND_Init(48000, 8, 0);
mod = FMUSIC_LoadSong("save the day.mid");
FMUSIC_PlaySong(mod);

any ideas?

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FMOD relies on directmusic through FMUSIC interface, try directshow instead with FSOUND_Stream_Open(midi name).

I would recommend using FMOD Ex for midi support if you want it to sound the same on all computers it uses its own midi playback via its software mixer.

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