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I noticed that FMOD has full support for C# .net. Is this a wrapper that can easily be used along side things such as XNA?

The xact sound stuff with XNA is very poor, and i want all the features of XNA with all the Fmod features, such as using the designer API to load events and wavebanks etc.?

Thanks

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Heh, that’s the exact same reason I came to this forum just now.

Apparently you can use Fmod on any platform for free, except for the major consoles :\ You need to have proof that you are a registered developer or something like that.

But what about us guys that have XNA, an XNA Creator’s Club Membership, but don’t wish to use XACT? There should be a way for us free-lancers to use FMod with XNA, for free. Hassle free.

:\

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