02/02/07 4.07.04 – Dev release update

  • PS3 – getWaveData() now functional.
  • PS3 – Added FMOD_DSP_TYPE_FLANGE effect.

  • Wii – Fixed hardware reverb issues.

  • Filled out documentation for DSP::setOutput/setOutput type functions.
  • Fixed channel leak issue with virtual voices.
  • Fix channels defaulting reverb to dry.
  • Event API – Fixed EventSystem::getGroup/getEvent to be case insensitive
  • Event API – Fix reverb balance effect not setting correct gain levels.
  • Event API – Fixed Vista networking issue
  • Event API – Fixed Loop count bug

  • Sound::getUserData now works while sound is still loading nonblocking

  • Xbox 360 – FMOD_HARDWARE support removed.
    FMOD_HARDWARE will just re-route to FMOD_SOFTWARE now to save confusion.
    (360 has no mixing hardware, FMOD_HARDWARE was wrapping XAudio voice support).
  • Event API – Sound Definitions – RandomNoRepeat play mode universal across
    all events.
  • Wii – Changed "remotespeakeroffifnosound" member in FMOD_WII_INFO to
    ‘muteremotespeakerifnosound’. If this member is set, the remote speaker
    will now be muted when no sounds are playing rather than switched off.

This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org

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