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Hi,

A header file for FMOD Designer wants you to offer a header file
for C now because there is only C++ use.
(There are both header files in FmodEx.)

When it is offered, when may you offer it?

Thanks for your help.

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Hi, we will probably add a C header for thursday or friday release.

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Hi,

I thank for quick correspondence very much.
I look forward to release.

Thanks for your help.

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Hi,

I downloaded a new version, but a header file of C was not included.
I want you to release it as possible early.

Thanks for your help.

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Hi,
This week we had to fix some issues with 2 games having urgent issues and going alpha/beta, so the C header should be next week.

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Hello,

I have written a C port for FMod event. However, this is a product of the necessary middle step to create a C# port, which was my original intent. This means that the C port I have written may not be perfect.

For example, I can only create linker lib files for those compilers that use the NAME.lib convention. I don’t know how to make it work for GCC/G++, name mangling seems to be a big problem here.. Sorry

Anyways, it might be a start for use with C-code, so I might as well put up a link, right? My C port can be found [url=http://fmodeventcsharpbinder.googlecode.com/files/crelease_0_02.rar:3jnu5w4n]-here-[/url:3jnu5w4n].

-David

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