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If I set a file to loop, then set the "number of times to loop" to any value other than -1, the sound definition will continue to retrigger itself forever.

The looping part is working, you can hear the loop play seamlessly the number of times requested, but when the number of iterations ends, the sound retriggers itself.

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No one else is seeing this? Am I alone? Or the only one who’s tried it?

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Wii will try soon… let you know… next week or so…

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