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we’re finding (while auditioning onto PS3 as it happens tho that may not be relevant) that when you touch 3D Min Distance that the sound level suddenly jumps to a different level on the target.

it appears that (with logarithmic falloff and all ‘default’ settings) that as you increase the min distance, the sound gets quieter, and vice versa. Ie it sounds reversed from what I’d expect, and what you hear if you do a complete bank rebuild.

I tihnk it must be a bug further because if you leave the min distance untouched and just press ‘return’ on it, the sound level still changes (despite no numerical change).

sorry if this is already reported, I tried a search and could only find the feature announcement that this was tweakable.

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