I’m currently finding that I wish for a Master Layer in my events more and more.
Example: I have created a lot of sound events. After a pass at mixing and hearing them in context, it’s decided that we need to use a custom distance rolloff model to make them sound right. They don’t all have the same layers and/or effects defined. So, in order for me to define rolloff filters on a "distance" parameter, I have to define these filters [b:3nbjspwo]separately[/b:3nbjspwo] on each [b:3nbjspwo]layer[/b:3nbjspwo].
Since Rolloff is really a function of the EVENT and not the layer or definition, I propose that a Master Layer, or Event Layer be implemented, so I could create my distance rolloff curves ONCE and it would effect all the layers in the event. Also, being able to define this curve once in a template and then apply this layer ONLY to existing events would allow me to automate this process. Templates don’t work retroactively if you don’t consistently use the same layers and the same effects – which may be as designed, but means you can’t apply single change to multiple events.
- ssnyder asked 11 years ago
yes this is a great idea!
We am also requiring a similar feature… we are currently experimenting with exporting .fdp files from excel spreadsheets. It would be great to have a way of after generating the .fdp to apply some kind of control parameter to collections of events. Or like applying templates to an event retrospectively.
- redSonic answered 11 years ago
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