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[code:d4td89ov]

22/03/07 4.07.10 – Dev release update

  • Event API – Added EVENTPROPERTY_TIMEOFFSET for adjusting start offset for all
    sounds in the event
  • Added "Reverb notes" to documentation

  • Fixed bad subchannel locations when using 3D speaker spread for multichannel sources

  • Fixed sounds not starting when FMOD_SUPPORT_MULTIREVERB not defined.
  • FSBank – Added -n command line option to turn off C header file generation
  • PS2 / Wii / PSP / GC. Fix stereo sounds coming out mono if Channel::setSpeakerMix was
    used, or the Event API was used (which calls Channel::setSpeakerMix internally).
  • PS2 / Wii / PSP / GC. Fix linker error on ‘reduced’ versions of the libraries.
  • Fixed crash when alternating between recordStart and recordStop.
  • Wii – Fixed crash when passing invalid values to channel::setReverbProperties.
  • XBox360 – Fixed XMA2 support for .xma files.
  • Fixed truncated network file reads.
  • Event API – Fixed issue with EVENT_NONBLOCKING and streamed wavebanks.
  • Event API – Fixed crash when unloading events that are still loading asynchronously.
  • Event API – Fixed pitch envelope disabled by autopitch. Their effect is now cumulative.
  • PS3 – Fixed rare hang when trying to stop a sound.
  • PS2 – Fixed various memory/alignment issues.
  • PS2 – Fixed leaking voices.
  • Fixed crash when playing oscillators after normal sounds.
  • Event API – Fixed crash on freeEventData when same wavebank referenced by events in
    multiple eventgroups.
  • FSBank – Fixed waveform compression quality not having any effect

  • EVENT_WAVEBANKINFO::samplerefcnt is now per subsound reference so it will appear larger
    than in previous versions

[/code:d4td89ov]

This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org

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[quote:nj1xfbr0]Event API – Added EVENTPROPERTY_TIMEOFFSET for adjusting start offset for all sounds in the event [/quote:nj1xfbr0]
Awesome!
Thanks Fella’s!

LCL

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Currently findind events playing sound when FMOD is reporting an audibility of 0.000. Switching to stable to test more, as we have a deadline.

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A wish:
It should be interesting to know the FMOD Ex/Designer version number to which a help file/help document applies (maybe in the title or in introduction page for example).

A question:
setPropertyByIndex method of an event is missing now (was present in version 4.06.11). Is it for ever or is there a new other way to do the same thing ?
[This is not very important for us at the moment cause it is in a test purpose, but it is annoying not to find such information in release notes]

Thanks.

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[quote="a1psx":3cyafqc3]Currently findind events playing sound when FMOD is reporting an audibility of 0.000. Switching to stable to test more, as we have a deadline.[/quote:3cyafqc3]

Hi can you explain this better, fmod doesnt have an ‘audibility’ function. Do you mean EventCategory::getVolume or something?

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Channel->getAudibility(&audibility);

I’ll write a test harness later today to try and emulate the problem.

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