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I couldnt find anything concrete, so all help is welcome:

I am trying to set up a simple power crossfade with FMOD Ex 4.04 for two tracks, and I wanted to check here to see if its already taken care of and/or anyone has some sample code.

Thanks

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Not using the low level API – you have to use Channel::setVolume yourself.

If using fmod designer, thats pretty easy using the sound designer tool, but that may not be what you are after.

We are about to add a new function though, Channel::setVolumePoints(FMOD_VOLUMEPOINT *points, int numpoints, bool stopsoundatend);

The structure would contain volume and time offset, and also a bool to say if it is a sustain or not. This allows ADSR.
It might not just be volume either, we can probably make it so that it handles pitch and pan and a few other things as well.

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Along this same sort of topic… Does anyone know how to crossfade with only one channel using DSP? Like the Echo DSP, sound keeps playing even after the song has ended… just curious. Thanks

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