I’ve been getting a stack overflow somewhere in fmod_event.dll, which seems to be caused by passing zero size strings to EventSystem::getEvent .
The call fails for a while, as expected, but eventually causes a stack overflow.
I’m not sure if that was the real cause, but it seems it disappeared after I added some code to check for zero size strings, and retrieve a default event if that happens.
I know I’m providing very little information, but I can’t reproduce the problem everytime I want.
FMOD : 4.6.15
FMOD Designer : 1.7.12
- ruifig asked 10 years ago
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