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Hi,

I’m working with 2 different FMOD_SYSTEM, one for playback and one for non realtime export.
Playback system has some DSP connected, and when I need to export a sound I remove all DSP from one system (playback) and reconnect all DSP to the other (export).

I call DSP::Reset function an all DSP before the System::Update (export write function), but effects like Echo and Reverb creates undesired sounds at the beginning of exported files.

Moreover, before the export procedure, I call Channel::Stop, but when I recall the System::PlaySound on the playback system there are other echo and reverb reproduced.

Note:
Both systems use their own channel and sound.
Mac OS X 10.4.9 + FMOD Ex 4.06.18.

What’s wrong? :roll:
Thank you

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After many tries:

DSP::Reset on a FMOD_DSP_TYPE_ECHO works fine, but on a FMOD_DSP_TYPE_SFXREVERB seems to not work (with or without reset there is always the same reverb effect on the exported file).

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there is a possibility reset hasnt been implemented for sfx reverb, it has to be implemented on a case by case basis, i’ll look into it.

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