I’m working with 2 different FMOD_SYSTEM, one for playback and one for non realtime export.
Playback system has some DSP connected, and when I need to export a sound I remove all DSP from one system (playback) and reconnect all DSP to the other (export).
I call DSP::Reset function an all DSP before the System::Update (export write function), but effects like Echo and Reverb creates undesired sounds at the beginning of exported files.
Moreover, before the export procedure, I call Channel::Stop, but when I recall the System::PlaySound on the playback system there are other echo and reverb reproduced.
Both systems use their own channel and sound.
Mac OS X 10.4.9 + FMOD Ex 4.06.18.
- alenofx asked 9 years ago
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