18/05/07 4.06.19 – Stable release update

  • PS2 – Added FMOD_SPU_Alloc, FMOD_SPU_GetRawAddress, FMOD_SPU_Free to allocate
    and reserve PS2 sound ram for use in other libraries.
  • PS2 – Added FMOD_SPU_ReserveVoice to stop fmod using certain hardware voices
    (again so that other libraries can use them).
  • Added recording downsampling. On platforms that only support recording at a
    fixed rate (ie CoreAudio), it is now possible to record at any rate lower
    than the hardware supported fixed rate.

  • Event API – Clamped event "Max playbacks" to 1 on EventSystem::load if it’s < 1

  • Stop rare cases of crashing if Sound::release was called while Sound::readData
    was being called simultaneously in a different thread.


This thread is for discussion / bugreports for the current release.
Download the current release from the front page at http://www.fmod.org

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