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I have a wma file that I encoded with Microsoft’s wm8eutil command line tool. The codec was: Windows Media Audio V8. The wma file plays in WinAmp fine, but when I call FSOUND_Sample_Load it fails and I get an error 10 (unknown file format).

This is the wma file here: [url:28hnpvis]http://dev.robotbattle.com/title.wma[/url:28hnpvis]

Is V8 a new codec that fmod doesn’t support? I looked around the MS site for a V7 encoder but didn’t find anything.

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Ah, thanks. Is this due to the wma format or just a feature that hasn’t been added to fmod?

Just curious, I’ve decided to go with Ogg Vorbis anyway.

-Brad

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In fact, support wma files trough the software mixer is a good feature i am waiting for :)

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Ogg Vorbis’ better ๐Ÿ˜€
No royalties… ๐Ÿ‘ฟ

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[url=http://www.audiocoding.com/:3pper75p]AAC[/url:3pper75p] would be even better than Vorbis ๐Ÿ˜€

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It certainly doesn’t seem better from a royalties perspective. Although the code is GPL’ed on the site you provided, from what I can tell using it still requires royality payments to Dolby: http://www.aac-audio.com/press/aac_pr_0203_MPEG4.html

If I am reading the licensing correctly, my program is PC non-commercial. Each copy I sell has 2 (stero) decoding channels. So that would be $10,000 upfront fee then $0.50 per copy I sell.

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