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I was wondering if there is a way to pay sound files backwards (or reversed).
I’m particularly interested in creating an event with the parameter that would control pitch with the sound playing forward and then smoothly go to backward playback (still controlling the pitch).

It’s sort of like when you enter negative values for pitch in Csound.

Thanks,

Daniel

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This is supported in the lower level engine inside fmod, but is not exposed in fmod desiger because it only works with software voices (not hardware). We could probably expose that as a new effect maybe or modify the current pitch effect to go negative.

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