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System::set3DListenerAttributes()
EventSystem::set3DListenerAttributes()

what different?

if i both use the two function on one project, must be set the same paramater? i think so .

😮

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I could be wrong, but setting the eventSystem should pass it on to the internal system. So the eventSystem call is all you need.

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Dont use the low level system if you dont need it. You don’t call System::set3DListenerAttributes when you are using the event system.

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thank you! i know how to use it.

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