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Hi everyone

I’ve been facing an interesting problem with fmodex. It’s been crashing for no reason. Would anybody know what could cause the function System::playSound crash instead of returning an error code?

The line that crashes is:

playSound(FMOD_CHANNEL_FREE, soundPtr, true, &channel);

The same line is called and works perfectly most the time (it crashes after a few minutes the application is running)

thanks for your time… I would appreciate any help.

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Noone has ever reported this. What is your app doing and how are you able to reproduce it?

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Hello Brett. I found out I was calling update from a separate thread. I solved the problem using a few critical sections, without noticeable performance cost. Thanks!

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