I have a question. I have been using FMOD 3.75 to right an audio layer for a project I’m currently on. Currently that layer reads in a bunch of samples from a file and stores them in a vector. I maintain a list of open channels my self and when you call play you simply pass in a sample id and the parameters (volume, looping, pan, etc). I thought I could simply just set all those parameters on a per channel basis(so one sample can be used in 2 different ways on 2 different channels), but I seem to be having issues trying to change the looping mode especially while using the same sample across multiple channels.
Am I going about this wrong? Is it not possible to use one FSOUND_SAMPLE* across multiple channels with different looping parameters and such?
- PhoenixAdept asked 9 years ago
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