0
0

Is there a way to force sound to play out of certain speakers?

Like say I have headphones plugged in yet I want the sound to still play out of the computers speakers can I do that?

  • You must to post comments
0
0

Probably not, but it depends on how you’re plugging your headphones into your computer.

Usually when you plug in your headphones the sound hardware detects that something’s plugged into that jack and redirects all the sound to the headphones. This happens at the hardware level, and it’s may not even be something that the sound card driver can change, much less a software application like FMOD.

  • You must to post comments
0
0

Well the problem I’m having is if you plug in a XBOX 360 controller it sends all the sound to that since it has a headphone jack, even if there isn’t a headphone plugged in. I’ve checked XInput and it doesn’t seem like there is a way to tell if the headphones are actually plugged into the controller. It just seems to assume they always are.

  • You must to post comments
0
0

We don’t get that issue here, is there a newer xbox controller driver that fixes the issue? Have you tried with more than one controller (perhaps the headphone socket is always on or something)?

  • You must to post comments
0
0

Are you using Xinput? I’m only using DirectInput at the moment, and someone on the XNA forums said that may be my problem.

  • You must to post comments
0
0

Yes, we are using XInput.

  • You must to post comments
0
0

Well I implemented Xinput and it didn’t fix the problem. But I don’t think that is the problem anymore. I believe it is the hardware we are running it on. We came to find out that if the 360 controller is plugged you can’t hear any sound from any program, even Windows Media Player. I got the latest drivers, but that didn’t fix it so I am at a brick wall.

  • You must to post comments
0
0

Ok, I plugged my x360 headphones in and viola a new device appeared, and became the default device.

Go into control panel, and reset it to your onboard sounds, that fixed it for me.

  • You must to post comments
0
0

Yep that fixed it. Thanks for the help man.

  • You must to post comments
Showing 8 results
Your Answer

Please first to submit.