Well I implemented Xinput and it didn’t fix the problem. But I don’t think that is the problem anymore. I believe it is the hardware we are running it on. We came to find out that if the 360 controller is plugged you can’t hear any sound from any program, even Windows Media Player. I got the latest drivers, but that didn’t fix it so I am at a brick wall.
Probably not, but it depends on how you’re plugging your headphones into your computer.
Usually when you plug in your headphones the sound hardware detects that something’s plugged into that jack and redirects all the sound to the headphones. This happens at the hardware level, and it’s may not even be something that the sound card driver can change, much less a software application like FMOD.
- Dogbert answered 9 years ago
Well the problem I’m having is if you plug in a XBOX 360 controller it sends all the sound to that since it has a headphone jack, even if there isn’t a headphone plugged in. I’ve checked XInput and it doesn’t seem like there is a way to tell if the headphones are actually plugged into the controller. It just seems to assume they always are.
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