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Hello,

I did post a message previously but it got deleted …

I managed to use the C++ interface, but the C# is somewhat more convenient …

When using the C# interface, i must comment the VIRTUAL_PLAYFROMSTART = 0x80000000 line, in the MODE enumeration, otherwise it won’t compile.

Error 1 Cannot implicitly convert type ‘uint’ to ‘int’. An explicit conversion exists (are you missing a cast?) E:\Documents\Visual Studio 2008\Projects\FMODCsharp\FMODCsharp\fmod.cs 690 28 FMODCsharp

So the documentation tells to use "unchecked" function, but it doesn’t work as well.

My question is, is this something normal ?

Thank you ๐Ÿ˜€

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Hi,

This was fixed in the latest version of FMOD that was just released (4.08.02)

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Hello Chen-Po,

Great !

Can I ask you how you have fixed it ?
I have been trying lots of things but unsuccessfully …

Thank you ๐Ÿ˜€

Best regards,

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You can just see the fix if you download the latest version ๐Ÿ˜‰

Anyway, the fix was to change

[code:2lgo867i]
public enum MODE
{
...
}
[/code:2lgo867i]

to

[code:2lgo867i]
public enum MODE :uint
{
...
}
[/code:2lgo867i]

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Thank you ๐Ÿ˜€

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