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(edit – solved. See post 2)

OS: winXP
Sound card: SB Audigy Audio
DirectX: 9.0c
FMod version: 3.75

Hello,

No matter what values I set for the min distance in FSOUND_3D_SetMinMaxDistance( channel, min, max ), it has no effect – the 3D sound begins attenuating at 0 distance. Are there any known reasons why this might be?

Thanks!

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[post deleted]
I believe my problem was using incorrect FSOUND_MODES flags.

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