I want to create events using the fmod designer and use those in our game. unfortunately there is just a very short tutorial in the chm-file about how to integrate the event-system and more important: the api-reference for eventgroup and such stuff is simply missing in the file, so that i really don’t know how i have to use all of this.
does someone have a complete api-reference??? or is there somewhere a real tutorial??
- anchelito asked 10 years ago
yes! it is there. sorry.
but the links in the tutorial "FMOD DESIGNER API PROGRAMMER’S TUTORIAL" don’t work, that’s the reason why i thought the pages weren’t there at all and i accidentally looked into the FmodEx Api reference, because all the other interfaces were there.
you should update the links in the tutorial!!!
thanks a lot!
- anchelito answered 10 years ago
It’s missing from the chm file? Are you sure? The event system API can be reached via the table of contents in "API reference/FMOD Designer API reference" – e.g. for EventGroup documentation, go to "API reference/FMOD Designer API reference/C++ interfaces/EventGroup".
Let me know if this doesn’t help.
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