Is there a way in code (given an Event *) to check if it is 2D or 3D? I’d like to add some checks so that sounds we expect to be 2d in code (like the UI) are correctly setup in data.
There doesn’t seem to be any references in the documentation.
get3DAttributes() seems to return FMOD_OK even if the event is 2D.
- Franta asked 9 years ago
How about using
void * value,
With FMOD_EVENTPROPERTY_MODE, returns FMOD_MODE, which is either FMOD_3D or FMOD_2D.
I’ve not tried it, but I was just having a dig around the docs
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