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I am building fmod_static.lib from source using the solution \fmod\win32\vs2005\fmod_pluginstatic.sln. I am building the fmod_static project using Batch Build for project fmod_static and configurations Debug and Release. I am linking to fmod\win32\vs2005\Debug\fmod_static.lib

[code:ov0vf4ji] FMOD::System *system;
FMOD::EventSystem *eventSystem;
FMOD_RESULT result;
result = FMOD::EventSystem_Create(&eventSystem);
if (result != FMOD_OK) return false;
result = eventSystem->getSystemObject(&system);
if (result != FMOD_OK) return false;
result = eventSystem->init(256, FMOD_INIT_NORMAL, 0);
if (result != FMOD_OK) return false;[/code:ov0vf4ji]

result is FMOD_ERR_PLUGIN_MISSING

Why is this? Shouldn’t static mean all plugins are linked in?

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