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Hi

I’m wondering whether the getcpuusage function is accurate when using custom DSPs. FOr example if I supply my own reverb dsp, are the dspreads properly accounted for in the mixer thread cpu usage report, ie does the thread block waiting on my dspread to complete?

Thanks

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I think it is, its showing our custom DSP timings.

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yes the dsp cpu usage is wrapped around the whole mixer update which includes everything

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Hi brett

could you tell me whether the reported usage is percentage of a single core on a multicore system, or overall cpu usage? Thanks

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Because it is just timing one thread, I would assume one core, but windows I think can jump code between cores so its hard to tell. On an xbox 360 or ps3 the thread is locked to a certain core so it is definitely just one hw thread on a single core in that case.

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